Difference between revisions of "24F Final Project: Neuromorphic Computing"
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''By Chris Mecane'' | ''By Chris Mecane'' | ||
− | + | Neuromorphic computing, also known as neuromorphic engineering, is a fairly recent development in the realm of computational neuroscience. The goal of neuromorphic computing is to construct computers whose hardware and software mimic the anatomy and physiology of the human brain via replication of neural structure and emulation of synaptic communication. [https://www.ibm.com/think/topics/neuromorphic-computing] Though still in its nascent years, the field is a source of hope for the future of computing and artificial intelligence. | |
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== Background == | == Background == |
Revision as of 07:26, 22 October 2022
By Chris Mecane
Neuromorphic computing, also known as neuromorphic engineering, is a fairly recent development in the realm of computational neuroscience. The goal of neuromorphic computing is to construct computers whose hardware and software mimic the anatomy and physiology of the human brain via replication of neural structure and emulation of synaptic communication. [1] Though still in its nascent years, the field is a source of hope for the future of computing and artificial intelligence.